The old healing system is one of the first things that went in and wasn’t particularly elegant. Basically, resting was too good to allow other healing any room to breathe.
So, I’ve gone through and tweaked things. We’ll see how it works out.
Here are the basics:
- Resting heals less. Not a ton less, but less.
- Healing items heal more. Also, items that provide pure healing no longer cost body.
- However, medicine can only do so much. When you use that sort of healing items, they decrease in effectiveness until you rest.
Give it a shot, see what you think. I don’t honestly think it’s a huge change, more of a groundwork for future healing goodies, but I wanted to explain why you were getting less HP back resting.
Cheers!
Kinak